Necklace, Pendant

Bearclaw Necklace

Default Bonus: 
+1 to saves when you have 10 hp or fewer (adventurer); 25 hp or fewer (champion); 50 hp or fewer (epic)
Recharge: 
11+
Description: 

When you hit with a melee attack while you're staggered, gain 10 temporary hit points (champion: 25 temporary hp; epic: 50 temporary hp)

Quirk: 
Swaggers even when overmatched

Leadfeather Pendant

Default Bonus: 
+1 to saves at HP 10 or fewer
Description: 

When you would take falling damage roll a d20: on a 6+ you take half damage on a 16+ you take no damage and land lightly on your feet.

Quirk: 
Fear of Hights

Lifestone

Default Bonus: 
+1 to saves when you have 10 hp or fewer (adventurer); 25 hp or fewer (champion); 50 hp or fewer (epic)
Description: 

The stones in the necklace breathe, ever so slightly. You gain a +5 bonus to death saves, if failure would kill you. You also gain a +5 bonus to last gasp saves.

Quirk: 
Chides others for taking risks when they have lesser magical protection

Periapt of Faith

Default Bonus: 
None
Recharge: 
+11
Description: 

If you have no daily spells and no domain invocations remaining at the start of a battle, you may use this item to immediately regain 
one daily spell. Champion: You can instead choose to regain one domain invocation.

Quirk: 
Irritatingly Serene
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