Hit 'Em From Here!

Command
Cost: 
1 command point
Action: 
Interrupt
Target: 
One nearby ally (on the ally's turn)
Effect: 

This turn, the target ally can target one far away enemy with a power, spell, or attack that normally only targets or affects nearby enemies.

Adventurer Feat: 

You now gain 1d4 command points when you hit with a melee attack during your turn instead of 1d3.

Champion Feat: 

The target can now be a far away ally.

Epic Feat: 

The target ally’s power, spell, or attack can now target multiple far away creatures (if it can target multiple creatures normally).