Metallic Protector Heritage
Effect:
Your rolls to re-use breath weapon spells during a fight gain a +2 bonus.
Adventurer Feat:
As a quick action at the start of each battle, you can gain resist energy 12+ to one of the following types of energy of your choice: acid, cold, fire, lightning, or poison.
Champion Feat:
When you gather power and your chaotic benefit increases your defenses, you can choose one nearby ally to gain the same defense bonus.
Epic Feat:
One battle per day, you can choose to gain resist demon attack 16+ instead of resist energy 12+ from your Metallic Protector Heritage talent.