Climactic Battle
Tactic
Recharge 16+ after battle
Action:
Quick
Effect:
Until the end of the battle, the escalation die becomes a d8 instead of a d6. Then roll a d20. If you roll 11+, increase the escalation die by 1.
Champion Feat:
If the d20 roll is 16+, increase the escalation die by 2 instead of 1.
Epic Feat:
When the escalation die reaches 8, you gain 1d6 command points and can make recharge rolls for all your tactics.