Fight from the Front
At-Will
Effect:
When you hit with a commander melee attack during your turn, gain 1d3 command points.
Adventurer Feat:
You now gain 1d4 command points when you hit with a melee attack during your turn instead of 1d3.
Champion Feat:
When you make a melee attack during your turn and miss with a natural even roll, gain 1 command point.
Epic Feat:
Twice per day when you hit with a melee attack, you can gain additional command points equal to double your Strength modifier.