Fight from the Front

At-Will
Effect: 

When you hit with a commander melee attack during your turn, gain 1d3 command points.

Adventurer Feat: 

You now gain 1d4 command points when you hit with a melee attack during your turn instead of 1d3.

Champion Feat: 

When you make a melee attack during your turn and miss with a natural even roll, gain 1 command point.

Epic Feat: 

Twice per day when you hit with a melee attack, you can gain additional command points equal to double your Strength modifier.