Punish Them
Flexible melee attack
Special:
You can use this maneuver only when you make an opportunity attack.
Trigger:
Any hit with a natural 16+
Effect:
The target is dazed until the end of its turn.
Adventurer Feat:
If the target was moving, it stops moving and loses the rest of its move action.
Champion Feat:
The dazed effect is now save ends.
Epic Feat:
The target is now weakened (save ends) instead of dazed.