Helmet, Circlet, Crown, Cap
Circlet of Approachability
appear to others as someone who belongs there; circlet has no power in unusual social situations
Circlet of Stolen Thoughts
Can hear ally's thoughts, in combat, wins defense ties.
Headband of the Ancient Dwarvish Words of Power
Add +3 to an attack roll or skill check to perform a bold deed, after seeing the result of the roll.
Helm of Comprehend Languages
While worn, the wearer understands all spoken, non-ciphered languages and may read text in those lanugages while touching the text in question.
Helm of Psychic Armor
When an attack that targets Mental Defense hits you, cancel the attack's non-damage effects against you.
Wizard's Hat of Conjuratioon
Once per day, you can pull a useful non-magical common item out of this hat. The item must be able to fit through the brim of the hat, so you couldn’t pull out a siege engine or a horse. You could, though, produce a sword, or length of chain, or a saw, or a delicate vase decorated with salacious paintings of frolicking kobolds. The hat can also produce small living creatures, like rabbits or cats or doves or maybe even the aforementioned frolicking kobolds.
Wizard’s Hat of Conjuration
Once per day, you can pull a useful non-magical common item out of this hat. The item must be able to fit through the brim of the hat, so you couldn’t pull out a siege engine or a horse. You could, though, produce a sword, or length of chain, or a saw, or a delicate vase decorated with salacious paintings of frolicking kobolds. The hat can also produce small living creatures, like rabbits or cats or doves or maybe even the aforementioned frolicking kobolds.