Gain use of the shield spell.
Once per day cast Color Spray at your level, as a quick action.
A long pyramidal clear crystal serves as the handle to this wand. The end is tipped with a dark glass or obsidian. It constantly bathes the wielder’s hand in a faint rainbow.
Wand of Inner Fire
The magic of this wand is intended for use by sorcerers, as it stirs up the user’s innate magic. Use it after you miss with a spell; you take 1d4 x your level in damage (1d6 x your level if you’re not a sorcerer), but you get an additional +1 bonus to your next attack with a spell.
Wand of Magic Detection
Once daily, detect magic within 30 ft, goes through most barriers except 1 foot of stone, 1in of common metal, thin sheet of lead, or strong local magic which can disrupt/conceal the magic
Wand of Pious Thaumaturgy
Wands of this sort are marked with holy symbols and inscriptions that warn of the dangers of sinful magic. Your immortal soul is safe from corruption, though, thanks to this blessed and sanctified wand. You may use the wand to have a spell’s damage be holy in addition to its usual damage types. That spell also counts as divine magic as well as arcane magic.
Wand of Reckless Abandon
This wand turns any attack spell that targets a randomly determined number of targets into a reckless one. You may increase the number of targets by 1d3, but any allies engaged with any of the targets also take the damage from the spell. So, if you use this wand to cast breath of the white recklessly, the spell affects 1d2+1d3 targets, but any allies engaged with any of those targets also gets attacked.
Wand of the Unfettered Minion
A subservient to you gains a bonus to melee attacks and damage until end of battle.