Weapon (ranged)

Dagger +1

Default Bonus: 
+1
Description: 

A simple dagger with a touch o' magic

Quirk: 
overly optimistic

Glory!

Default Bonus: 
+1
Description: 

Durable dark bow, adorned with steel reinforcements. 

Quirk: 
Loves battle, hates peace

Javelin of Lightning

Default Bonus: 
+1
Recharge: 
Daily, always a magic weapon
Description: 

Trigger: Throw the javelin and yell "ARRR ME HEARTY". It becomes a living lightning bolt until it hits something or the edge of the combat area.

Target: All combat groups in a rough line (including allies).

Attack: 1d20+5 vs PD

Damage: 3d6+2 lightning in line and +1d6 lightning extra to target, miss for half

Quirk: 
Urge to Sing a Sea Shanty

Lightning Javelin

Default Bonus: 
0
Recharge: 
12+
Description: 

A thrown ranged weapon. 

Does standard weapon damage unless activated, which can be done once per day. When activated and thrown, turns into a 20' long bolt of lightning hitting everything directly in its path for [[4d6]] damage. for up to 20' behind first target

 

Quirk: 
Hates other magic items being nearby

Steady

Default Bonus: 
Attack +1 & Damage +1
Recharge: 
11+
Description: 

Before rolling a ranged attack with this weapon, choose 10 as the natural roll for that attack.

Quirk: 
Talks too much about the weather.
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