Hit 'Em From Here!
Command
Cost:
1 command point
Action:
Interrupt
Target:
One nearby ally (on the ally's turn)
Effect:
This turn, the target ally can target one far away enemy with a power, spell, or attack that normally only targets or affects nearby enemies.
Adventurer Feat:
You now gain 1d4 command points when you hit with a melee attack during your turn instead of 1d3.
Champion Feat:
The target can now be a far away ally.
Epic Feat:
The target ally’s power, spell, or attack can now target multiple far away creatures (if it can target multiple creatures normally).