Natural Command

Command
Cost: 
2 command points
Action: 
Interrupt
Target: 
One nearby ally (on the ally's turn)
Effect: 

Count a natural odd roll the target rolls as natural even, or count a natural even roll the target rolls as natural odd (without actually changing the numerical result).

Epic Feat: 

This command costs 1 command point instead of 2 while the escalation die is 3+.