Soundburst
Ranged spell
Daily
Target:
1d4 nearby enemies in a group
Attack:
Charisma + Level vs. PD
Hit:
5d6 + Charisma thunder damage, and the target is dazed until end of your next turn.
Miss:
Half damage, and deal thunder damage equal to your level to each of your allies engaged with the target.
3rd Level Spell:
6d8 damage
5th Level Spell:
8d10 damage
7th Level Spell:
2d6 x 10 damage
9th Level Spell:
3d6 x 10 damage
Adventurer Feat:
On a natural even hit, the dazed effect is now save ends.
Champion Feat:
The spell is now recharge 16+ after battle instead of daily.
Epic Feat:
You can now target 1d4 + 1 enemies in a group with the spell.